- Feb 14, 2013
- 39
- 1
Uhm, you could just redo the uv map to use the same material and texture.
problem is, I have no idea how to unwrap UVs in XSI.
Also you could have made that prop two separate quarter-circles, the larger of which could just be used twice. And that's still assuming the small one wasn't the same size as four 22.5-degree bends (or close enough for government work).
I will use those 22.5s if everyting else fails but I want to get this export thing down for later models that I can't download here.