Hydra

CP Hydra a5

b1gl4ke

aa
May 25, 2014
75
23
b1gl4ke updated Hydra with a new update entry:

And go

  • Forward spawns are no longer always accessible.
  • Performance: fixed an issue causing faulty portal flow and long compile times, added hints to limit maximum leaf size, narrowed view between points with addition of 3D skybox, organized nodraw floor at map base.
  • added a sign in front of mid forward spawn.
  • added ramp stand-in at dead end
  • bushes playerclipped (can stand on)
  • -1 custom hud compiled
  • raised brazier above healthkit
  • cold hard bricks now further away...

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b1gl4ke

aa
May 25, 2014
75
23
b1gl4ke updated Hydra with a new update entry:

Streamlining and reducing high spots

  • moved many braziers out of the way of player pathing
  • added a ramp to bottom of last
  • increased support size to side ramp on 2nd
  • increased size of window on mid and added sill
  • rip pot on 2nd
  • smoothed all displacements
  • clipped inlayed columns on 2nd-building by mid
  • clipped internal high spots except for 2: middle area on mid and long building on 2nd
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