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Overlay Futurama inspired poster

Discussion in 'Models & Textures' started by Malcolm, Feb 15, 2009.

  1. Malcolm

    Malcolm L3: Member

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    Hi everyone!
    This is my very first self-made poster-overlay matching the TF2-Style. It is inspired by a Futurama poster I found recently. Because I love the sarcasm of it, I recreated it using TF2 characters to fit into my recent map, that I will release later the week.


    Thanks to Nineaxis for his nice poster overlay tutorial, which helped me a lot.

    Feel free to use it in your map, but please send me a message if you do. thanks

    How-To-Install:
    Extract sign_paidjob.vmt and sign_paidjob.vft to X:\YourSteamFolder\steamapps\YourSteamName\team fortress 2\tf\materials\custom\

    Enjoy
     
    Last edited: May 19, 2009
    Dox thanked this.
  2. AntonJ3000

    aa AntonJ3000 I am inactive and make horrible maps

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    looks good except for the text. The text is like, too effectful.
     
  3. Dustoxx

    Dustoxx L6: Sharp Member

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    I agree with you.

    It's too modern, maybe the original tf2 font fits in?
     
  4. Dox

    Dox L8: Fancy Shmancy Member

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    Doesn't look terribly out of place to me.
     
  5. AntonJ3000

    aa AntonJ3000 I am inactive and make horrible maps

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    I think this text would fit better than the tf2 font if the effects would be gone.
    (The game is based 1968 and Photoshop effects weren't there at that time)
     
  6. Malcolm

    Malcolm L3: Member

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    I actually didn't use that many effects on the fonts. Do you complain about the soft shadow behind the letters in the box? I tried to stick with the poster tutorial here and only left it behind when I thought it might fit.
     
  7. Armadillo of Doom

    aa Armadillo of Doom Group Founder, Lover of Pie

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    I lol'd :) Please consider making a Blu version as well.
     
  8. Malcolm

    Malcolm L3: Member

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    I accidentally merged the source *.psd-file so I have to create a totally now version in order to make a blu-version. But this isn't such a big problem as long as the text and the layout remains the same. I only have to take some suitable BLU-character shots. Maybe some other classes will be presented on it to create some kind of variation. For Example, Spy - Heavy - Medic instead of Scout - Engineer - Sniper.

    But if you have any suggestions for improvements, especially for the font (that most of you seem to dislike), tell me.