tutorial

  1. dabmasterars

    [TUTORIAL] How to make simple texture variants without bloating your map's file size

    As a mapper, you should always try to make the map less repetitive. One way of achieving this is by adding texture variants to spice up the layout. However, multiple texture variants can cause your map's file size to increase by a margin. Let's say you have a 512x512 texture that is ~600 KB...
  2. Skylark

    [Tutorial with Resources] How to make your own custom sign_gameplay

    I have to make it absolutely clear that I am an idiot when it comes to this. I only learnt how to do it today, and the journey was confusing and frustrating and so right now is the ideal time to write a tutorial about how to do this. I had a huge amount of help from Floats on Discord, and I'm...
  3. adam2

    [Tutorial] Creating Custom 2D Skyboxes for Team Fortress 2 using Blender

    Introduction Welcome to my guide on how to create skyboxes for Team Fortress 2 (and other source games) using Blender as our method of creating the skybox! With this guide you can expect a step-by-step walkthrough on how to create both HDR and non-HDR skyboxes. The method used may be used for...
  4. nerdwithahammer

    good tutorials for bypassing func_rotating limits?

    Hello, I'm making a map that requires fast spinning objects but they keep hitting the angle limit. I have been told there are ways to bypass the angle limit but I work best with tutorials and can't find any. If anyone has any good tutorials for bypassing the angle limit please post them here...
  5. adam2

    [Tutorial] Custom Envmaps

    Introduction This simple step-by-step walkthrough demonstrates how to create custom envmaps for Source! This thread will show you how to capture in-game cubemap images. It will then walk you through the steps to implement those images into our envmap texture. Ultimately, you may use any...
  6. collacot

    [GUIDE] Using zz_red/blue_koth_timers in KoTH Maps Through I/O

    For a more permanent place for this info, I've updated the Valve Developer Community page on tf_logic_koth. Introduction The zz_red_koth_timer and zz_blue_koth_timer entities are team_round_timer entities auto-generated by the tf_logic_koth entity on map load. These timers control the...
  7. Sonoma

    [TIP] Better Ladder Gameplay

    Ultimately the best type of ladder gameplay, is none at all However, if you find the need to implement ladder gameplay, there is a better alternative than what I see most people do The typical implementation of ladder gameplay I see in maps use the clip brush method, this is cringe for...
  8. Squaggies

    Silencing the Announcer or Other Game Sounds (Replacing too!)

    Shutting up specific voice lines (like the announcer) is more convoluted than I expected, and finding a solution was difficult so I’m making a thread on how to do it with style, and with this method you can not only remove the voicelines, but you can replace them with custom ones too! This...
  9. Ismaciodismorphus

    Blend Texture Vmt file Video Helper

    I made a video about making a simple vmt file for a blend texture
  10. nesman

    [GUIDE] Uploading your Map, Using TF2Maps Bot, and Finding Feedback.

    TF2Maps offers playtesting sessions called “Map Tests”. These sessions are invaluable for getting feedback on your map, so you can use it to improve your maps. This guide will walk you through preparing your map for a playtest session, using “Mecha Engineer” to queue it for a Map Test, and how...
  11. Fluury

    PASS Time "Map Intro Tutorial" Video!

    Heya! PASS Time is a somewhat complicated gamemode that heavily relies on it's players knowing what the fuck is going on and how to play it. Unfortunately, it doesn't really do much to try to teach you this info outside of a small wall of text at the beginning of a round that vanishes after 5...
  12. KWVance

    [Help] Painting TF2 Style Face Textures

    A bit off topic from "maps", but I'm having a VERY hard time with painting a texture. It is a face for a custom TF2 player model. I've found tutorials on TF2 painting, but they're always on how to paint objects, never organic things. Does anyone have any experience with this, resources that...
  13. circl

    How to get official decompiled official maps.

    Install the Source SDK Open it at least once Navigate to C:\Program Files (x86)\Steam\steamapps\common\sourcesdk_content\tf\mapsrc From this folder you can get the decompiled versions of: Arena Lumberyard Arena Ravine CP Badlands CP Dustbowl CP Granary CP Gravelpit CTF 2fort PL Badwater PL...
  14. Suna

    Scream Fortress and you: A guide to all things spooky

    Introduction It's that time of year again, where people are struggling to come up with a good gimmick for their halloween maps. Well don't worry; i'm here to make your job just a little easier. In this guide i'll go over the many, MANY entities which are useful for scream fortress maps, as well...
  15. Emil_Rusboi

    [GUIDE] New mappers Fast Boot Camp

    Hello new mapper! Today I am going to teach you how to map, how to use our discord and give you some advices! Starting Part 1. Helpful things Before you start making your first map,here are a few tools that can make your mapping experience more simplistic: A Boojum Snark's Ultimate Mapping...
  16. r0nii

    Packing hud into map.

    last time i asked how to make custom hud and someone told me how and send me this tutorial. https://tf2maps.net/threads/player-destruction-guide.25958/ but i don't know how to make work on the map so that will work only on the map and not on others. and another question. is there a different...
  17. Heili

    NoderNaeta's mapping lessons

    I want to share what I've learned with you all. Every lesson will teach anyone step by step how to build something otherwise complicated. I'm not going to introduce specific entities as a lesson, I'd like to focus on exercising Hammer skills to provide for teaching people. I guess below is all I...
  18. Tango

    How to Make Good Screenshots on Crappy Computers!

    Hey all, This is a technique I use and suggest for screenshots for people with underpowerd hardware that cant handle high Settings. . Ill be brief, its a single command that everybody should know: host_timescale If you set host_timescale lower than 1 your performance will increase drastically...
  19. teamwork.tf

    [Tutorial] How to get notifications when there are people playing on a specified TF2 gamemap?

    I hear many stories about the fact that people like to play on custom/old TF2 maps, but they can't ever find a populated community server to play on. Usually time is of the essence here, as we all live in different timezones and not everyone wants to play on custom maps these days. In this...
  20. teamwork.tf

    I've done nothing but generate map screenshots in the last month [map screenshots dataset]

    Hi all, I've done nothing but generate map screenshots for this game called "Team Fortress 2" in the last month. The result is a dataset of screenshots of the spectator cameras and level overviews from 11.029 gamemaps. To be more specific; it contains screenshots of every spectator camera in...