plr

  1. Tom Hoen

    plr_frostfell B2

    http://archive.tf2maps.net/showthread.php?t=18667 Welcome to Frostfell! Does your drink have ice cubes? Do you know where they come from? No? Then here's the answer! Welcome to Frostfell! We deliver best ice cubes in the world and we're proud of it! Our ice cubes are mined from deep withing...
  2. Capp

    crystal cave a4

    teams must fight and destroy the enemy's crystal reserve. props to fuzzymellow for the recolored crystal models.
  3. Heili

    [PLR] Everglades A1

    Florida's Deep South Trench into Florida's wetlands and surround yourself with marsh, mud, and alligators! RED and BLU have setup operations in the deep south to mine oil from the Everglades, except national reservation laws prevent them from accessing a lake's deposit. Whoever bombs the lake...
  4. hutty

    powercell A8

    PLR Powercell is a small payload race map where the carts cannot move by being pushed. Instead the battery (a re-skinned flag) must be placed into the cart. There is only one battery on the map so teams must fight over it stealing from the enemy cart and putting it into their own. If left...
  5. P

    Torrid A6

    Here goes another file from my dusty account. This part of the map is actually an unused third stage of pl_dampvalley before turning it into an unique plr_ stage.
  6. ProfHappycat

    vandals a1a

    Originally made for the 2018 Summer 72hr Jam. Started with about ~12 hours left on the clock, mapping stopped with 4 hours 53 minutes left. Fueled entirely by three albums: -Since I Left You by The Avalanches -Sparkling Music by Deavid Soul -You've Come A Long Way, Baby by Fatboy Slim A Boojum...
  7. Pominalis

    Mountain Mine A5

    First map I made that's not a stage for SFM, so if you test it out please tear it a new one. I know that tall maps are frowned upon, but I wanted to try to make one that has C.Q.B. and decent cover. I tried to balance Sniper sight lines and the mobility of Demos, Soldiers and Scouts with...
  8. P

    Gravel Pile a11

    I noticed the biggest problem with plr_Gravel was the layout, rather than trying to keep the logic while attempting to redesign the map I decided to create a new map with a similar theme
  9. chemelia

    432 A1

    Originally made for the 2016 7.2 Hour contest. Thanks to Urban for donating during the stream! Featuring barrels, and a surf ramp at mid for some reason.
  10. Grubzer

    Medieval plr_diversion A2a

    Medieval-aesthetic medieval mode PLR map. Note: this map is abanoned. For new version go here
  11. DrLambda

    Payload Race Single Stage Fixed Prefab V1

    ZIP file contains one VMF with a working prefab for single-stage Payload Race, based on ABS's Ultimate Mapping Resource Pack's version, as the resource pack hasn't been updated lately and the single-staged PLR prefab is buggy. It fixes the following problems: 1. Adds a team_control_point round...
  12. Johnny1023

    plr_ngml A2

    This map is basically 'payloadrace_notgraymannslab_versionnumber' The gist is to compete against the opposing team to blow up Gray Mann's Lab before he devises another MVM attack. NOTE, PLEASE READ: I version my maps differently from others, I version my maps as Test* before making them alpha...