payload cart

  1. Minimus Ambus

    tracktrain unaligned with the path_track's

    Hi, me again. So I had an idea for a payload map, but the payload won't align itself with the path_track entities. Thus, the cart starts off the track and it can't go up hills. I have never encountered this before, any ideas anyone?
  2. JargonJC

    Track and Train Prop Zoo 2017-07-02

    I have created a prop zoo that has a lot of trains, tracks, and other railway transportation method's models. A lot of the trains in the background are custom content, some examples from various vehicle packs such as the Facepunch Vehicle Contest Pack or Frontline. If you have the custom...
  3. Billo

    Lionroar rc1

    first of all i see what you are thinking. what? thats a new map been uploaded and it starts with rc1? well the map is a reskin of an existing one which is pl_cliffedge. i put some good work their and thanks to Crowbar , muddy ,crash and some other people who helped i managed to solve many...
  4. AsG_Alligator

    Space Cart V1.1.1

    Space/asteroid-themed payload cart. Animated, with selfillum textures. I'm planning to also make a set of special tracks for it in the future.
  5. Peredice

    SupplySabotage B4

    Hello everyone! My name is Peredice and I've been working on a payload map called SupplySabotage. I've been working on it since 2016.07.16. (This isn't my first map) I come here because I need help from you guys. I'm looking for people to test this map for me and tell your opinion about it. I'm...
  6. UltimentM

    TF2 Payload Sound Help

    Hello everyone. I'm currently trying to create a hybrid pl/ctf map at the moment (I actually have, set up all the logic and it all works), but am having trouble with some of the sounds at the moment. At the end of the payload section, the cart blows up and begins the ctf section. The problem...
  7. Friendly hoovy

    Payload stuck and cannot be moved bug

    I'm trying to make a payload map but my payload gets on the track and then turns on it's side and doesn't move at all
  8. Jibbies

    Past 72hr Jam Entry Palanquin Payload A1

    Payload bomb sized Chinese palanquin model. The basic idea is on the model, but is missing details and illumination. Only blue team texture for now.
  9. ❆ WhitelightningTwister ❆

    Past 72hr Jam Entry Pl_Mining_complex_a1v1 A1

    A four point payload map, using some assets from the front line pack, some other assets from the demo as well. the map itself is an underground bunker. the main objective is to move the tank through the facility and destroy reds sandwich depot...
  10. Billo

    pl_skyfortress a15

    welcome to payload skyfortress aplha 1 ! this maps has (almost) everything! death , fun , random players fall to the cliff and many more! This Map Is For the Skyfortress Project which will be released in a cuple months! current version pl_skyfortress_a1 Special Thanks To : CrowBar For his...
  11. CareBear

    Help with a custom Gamemode...

    Hello, I thought of an interesting gamemode that i'm calling "Payload Push" abbrievieated as plp. The idea behind this is that both Teams RED and BLU can push the payload cart, the map is symmetrical. The aim of the game mode is to push the cart to the opposing side. Sort of like a game of tug...
  12. Kyzer

    Beachhead A4

    Beachhead - Single-stage linear payload map, outdoors, 3 midcap, bot support (sentries + navmesh), workshop Pl_Beachhead Pl_Beachhead is my first published TF2 (nevertheless, payload) level. I've made quite a few though I never got them to presentable quality. You can read me about me at...
  13. M

    Past 72hr Jam Entry The Frontline.tf Payload Cart 2016-07-24

    http://i.imgur.com/1S2WE4O.jpg Materials: - 01 Black Pigma Micron - 03 Black Pigma Micron - Prisma Colormarkers