Development name, not finalized.
A multi-staged A/D map with only one layout section developed.
Going for a dustbowl style of map, but less chokey and more fun.
Yes I know its a bit over detailed for an alpha, I initially started work on this as primary a detailing project rather than gameplay.
Cavern is being created for the TF2Maps.net Major Contest #15: Payload Checklist Contest
I am helped by this fine gentleman: https://steamcommunity.com/profiles/76561198188692635/
[x] PAYLOAD CROSSES HAZARD.
[x] PAYLOAD CROSSES OVER OWN PATH.
[x] PAYLOAD GOES STRAIGHT FOR 1,500 UNITS.
[x]...
Cavern is being created for the TF2Maps.net Major Contest #15: Payload Checklist Contest
I am helped by this fine gentleman: https://steamcommunity.com/profiles/76561198188692635/
[x]PAYLOAD CROSSES HAZARD.
[x] PAYLOAD CROSSES OVER OWN PATH.
[x] PAYLOAD GOES STRAIGHT FOR 1,500 UNITS.
[x]...
Cavern is being created for the TF2Maps.net Major Contest #15: Payload Checklist Contest
I am helped by this fine gentleman: https://steamcommunity.com/profiles/76561198188692635/
[x]PAYLOAD CROSSES HAZARD.
[x] PAYLOAD CROSSES OVER OWN PATH.
[x] PAYLOAD GOES STRAIGHT FOR 1,500 UNITS.
[x]...
Remake of Koth_mining_coal: https://tf2maps.net/downloads/koth_mining_coal.7040/
Yes, I am aware that the lighting is too dark in some places.
Will make rest of description later.
This is a Alfa 1 build of ctf_undermine for the 72 Hour tf2 jam, the theme of the map is Red and Blu's mining facilities in 2 different ravine walls connected by a traintrack which brings in supplies and ammo. The train is static and the 2 containers on the train has 1 Full health kit and 1 Full...
This map is under major reconstruction and will be posted as a new download once finished.
Here is the (outdated) long version:
View: https://www.youtube.com/watch?v=lNsjl6ngP_o
Originally conceived as a payload/control point hybrid map, condemned includes slow-sections in some checkpoints...
My entry for the 2017 TF2 72HR Winter Jam!
This map is a single-stage 3 point Payload map, complete with spawn changes and water. LOTS OF WATER. I mainly based this map off of the Zigzag Railway, which is located in Australia (complete with zero greenery!). Please tell me what you think!
Here's stage one of my multistage payload I've been planning for a while! Stage one is mostly outside, stage two will be inside the mine, and stage three will be a mix of both.
This might end up being an entry to Assym2 if I'm happy with it when the contest ends.
Feedback is always...
(I have re-uploaded the map so that you should be able to download it again)
Here's more details on what had happened.
>INFO<
This map was created for the Summer 2016 72hr TF2Jam.
(It is also the first map I've ever uploaded to tf2maps.net)
This level is designed like to be like a king of the...
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