help

  1. chuckster

    Designing a KOTH map, unsure of main point area.

    [not to scale] This is the main warehouse my KOTH point is located in. The red and blue squares are cargo crates and there are 2 stacked on top of each other. The orange lines are doorways and the grey circle is the CP. I am reworking the rest of the map but I was unsure about the point area...
  2. r0nii

    How to make custom hud for map? (solved)

    I have made a map which are bit like capture the flag and are almost done. the flag spawns and 30seconds after the flag spawns will explode and the flag will reset. Its unfair because you don't know when will explode till you will count down. Do anyone knows how to make custom hud and put it...
  3. A

    I need help to find a prop. SOLVED.

    Do'es anyone know what prop was used to make the Mannhattan side doors?
  4. Emil_Rusboi

    Propaganda Posters (WAR! update) Licensing

    Hello! I was looking through of old tf2 updates and came across with propaganda posters of the "WAR!" update. I thought "It would be nice to add them to the game as overlays!". But I thought about copyrights. Therefore, I did not dare and asked here. Can I take good posters, redo them as vtf...
  5. r0nii

    I have problem with my custom models. (render) (solved)

    My Large custom models disapear when i look not directly on them. do anyone knows how to fix it?
  6. Mr1up

    can some give me a 2fort.vmf file the one you use for hammer

    i need a 2fort file vmf for hammer plz someone link it
  7. GentleSpy

    Looking for a pixel artist willing to help out on an interesting project

    Hello there ! So quick introduction to this project I'm working on, I started having an idea for an extremely original way of designing a map around 3 years ago, and to be honest at first I was just messing around in hammer trying to see what I could manage to do with entities but along the...
  8. lemm1ng

    Overlays not showing up ingame

    I'm fairly new to Hammer Editor, but i'm learning! But now I've hit a problem. I want to create the "patch" overlay that usually is placed under Medkits, Ammo Packs etc. but they don't show up ingame. I first thought it may be because of my graphics, i usually put them at low because my PC is...
  9. CyanideNoodles

    Commission For Animal Crossing Models

    I'm looking to get some animal crossing new leaf, and happy home or pocket camp (if possible but new leaf is most important) models and textures. I had someone doing it before but they stopped doing it and now I need someone else. I have the map done for it but I just need the models. Right now...
  10. Destskelen

    Pick up a weapon (Is it possible?)

    Good day, mappers! :cap: Recently, I found an old video where you can pick up weapons on the TF2 server. Is it possible to ban weapons on the map so that later you can pick up a specific gun? I would be happy to have more information, thanks! | Just pick up a weapon when the game starts without...
  11. Cincomma

    Does anyone know what entity this is?

    So... I've been working on a PD map and was trying to make a sprite much like the one in watergate The bottle, by the way, not the outline I've looked through the entities and I cant find it, does anyone know what entity it is?
  12. Mountern

    How to get percentages higher than 99 in with inverted percentage

    I was editing my pop file and I wanted the Demomen to fire 3 times faster, however since fire rate bonus is an inverted percentage I couldn't figure out a way for the formula of (1.0 - x) * 100 to get a value higher than 99% since (1.0 - 0.01) * 100 equals 0.99 and you cant you much higher...
  13. Mountern

    Need help for custom mvm mission

    I was creating a custom mvm mission on mvm.tf and everything loaded up fine at first. Then I went and changed some attributes and missions and everything broke. I was getting errors like"unknown attribute in wavespawn" so I moved a few brackets and that fixed most of the errors. However, now I...
  14. Cincomma

    Odd lighting between different brushes

    Hello all, I've an issue that I need to fix I've been working on a map of mine and after I ran it, this happened between 3 brushes They have the same lightmap scale, and no props that would mess up the lighting. There's a room inside this building as well, I've also ran into this problem...
  15. Matthew 2

    Where/How can I test maps?

    Hello, I'm new TF2 mapping, I've used hammer and I know the basics, but I have never finished a map, I recently started on a project, I got the basic layout and the logic but I need to test it. I tested it whit bots, but I don't think that's enough and I have only one friend who plays TF2. How...
  16. Smg065

    Fixing an upload?

    Hi. I'm new to this website. I made my first public alpha map and uploaded it to the website, but accidently uploaded the version that wasn't repacked. I figured it wasn't a big deal, and after reading the threads for help, I posted an updated version that was properly repacked. However, the...
  17. Leonin

    How can I make a hovering func_movelinear?

    what i mean is how would you make a func_movelinear that starts at the bottom, goes (for example 300 hammer units) higher in a straight line, stays for a second or two, then ends up at the coordinates where it started?
  18. Grampa Swood

    ABS not working

    Hi, I don't know if this is the right place for this, but ABS used to work fine but since I installed a new PC this happened. I don't know why it happens but it just does. Hammer also crashes every time I try to open the texture browser. Any help? These are spawn points btw, but it happens with...
  19. KiddleyWiffers

    How to make a func_breakable only damageable by melee

    I am creating a map and need to make it to where a func_breakable can only be damaged via melee. I am making a map that you can dig through and I don't want a heavy, soldier, demo, or even medic just drilling through the entire area very quickly.
  20. PrivateerMan

    Propper for SFM?

    I figured converting brushes into models for some scenes would be easier than making new models from scratch in 3DS Max or Blender, but despite making several attempts, Propper fails to function properly for me. Is it due to it being incompatible with SFM, or me just being a numbskull? If that...