Roughly a month in the making and ready for play testing for an audience.
Any and all feedback would be appreciated.
Keep in mind, if possible, a fair bit of work has been done to translate the map intended for shielded Spartans enabling it for a 9-class team based shooter.
This includes the...
i made powerhouse into a ctf map
added some new routes
changes pickup locations
ruined lighting on turbines some standard stuff like that (VERY FULL!)
shout out to ISPuddy to making a great Mapping Resource Pack for having a great gamemode library
A CTF map with a 6 minute timer (+1 minute on capture) that ends the game in a stalemate if both sides haven't won by the time the timer has ended and where the flag returns to base within 5 seconds of being dropped.
A slight remake of "Raintown", the second map I ever made.
It was adopted from Corvatile, then known as Brickanator, who put up their map Danktown for adoption. Me and a handful of others jumped at it and began releasing our own continuations of the map. Mine was the worst, as I moved the...
The Underground War was a classic game from the old days of Roblox. Teams would dig underground into the enemy base and steal the enemy flag. I remade the map in tf2 for Startacker's 2020 April Fools contest.
I say that it's a 1:1 recreation, but there are a few differences from the original:
-...
So this was a failed experiment. Maybe I'll come back to this in time with more knowledge and a massively reworked layout, but for now I'll be taking the lessons learned from this map on to greater (and simpler) things. I already have an idea and layout in mind for my next mapping project, so if...
i came up with some ideas to improve ctf_well, and decided to make a new map with them ideas. Call it ctf_drained because i'm bad at naming things.
Mid Blu side
Mid Red side
Sneaky sewer drop
Red courtyard/lobby
Red intel room
Map overview
There's eight and a half minutes left as I type this, so I'll be brief
CTF Homestead is a map that SHOULD be a CTF map but I just remembered that I somehow made an entire map without ever putting the actual gamemode logic in. I'll fix that soon, but I don't think I can put it in in seven...
ooooh aaaaaah
This is my entry for the TF2Maps 72hr Summer Jam 2020! Painfully created over the course of around 10 hours.
Alpha 1 Screenshots
Comments and feedback are appreciated, see you around!
Hades is an original Capture the Flag map set in a Greek-inspired underworld, featuring some unique mechanics!
Fight to rescue Redmond or Blutarch Mann's souls from the underworld, using magical potion amphorae to help (or hinder) nearby players!
Created by:
Yrrzy - Project Director, Level...
Adding a game timer to CTF by default will force a stalemate at 0 regardless of score, or will be in overtime until both flags return to base. This fixes that, as well as a few other things.
This was a lot of work to set up, so I would appreciate a thanks somewhere if you've used this / adapted...
Welcome back to doublecross! But later! The night has passed and the sun is now rising. Have fun with this new reskin, all thanks to the Frontline Team's Twilight skybox. Be sure to check them out at http://frontline.tf/ and enjoy.
The idea for this reskin came from Twitter user @Sharkface_IRL...
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