bridge

  1. Parzivle

    ctf_leaf_lake A2

    Redmond and Blutarch have taken half control over a lake-side resort and are now fighting over the papers to own the land so they can dig for gravel. Try and capture the other's papers before they can, but be careful, as the papers move between three points every capture.
  2. ethosaur

    72hr Jam 2023 ctf_breadworks a2

    Red & Blu have built huge facilities to make and sell bread, unfortunately business is not going that well! It must be the other teams bread that is better than ours right? We must steal their recipes! Super quick idea I sketched out and tried making, unfortunately I have been sick and didnt...
  3. That1Yoshi

    Feint a3d

    Inspired by classic payload maps, with open areas and verticality. Essentially a remake of my latest payload map. Hopefully it'll play a bit better.
  4. Jazzratoon

    koth_rainy_dragonbridge a2

    A King of the Hill Map featuring the objective in the middle of a bridge resting on a dragon-like structure. Underneath the bridge is a flooded forest, but be sure to not fall in, unless you fancy a drink. Have fun battling for control.
  5. Freeze

    func_door problems

    am trying to make a koth map where if team 1 caps a bridge open to a pitfall on reds side if team 2 caps same on there side so if red had the point and blue bridge was open and they cap i want the bridge to close but idk how
  6. Depressed Boi

    Labor town 1.2.0

    The level consists of two points or bases namely red base and blue base where the players start their game from. The red base are the ones defending their base and the blue base are pushing the payload towards red. The route of the payload goes through the level but interaction zones are at...
  7. ArtZ

    Coaltrench rc1

    Coaltrench focuses on high ground surrounding the point with a path underneath the point to create dynamic fights. Mainly inspired by Highpass and the hope to make a better KOTH map than Overlook.
  8. JAZZ COMMANDO

    Pitfall A2

    Now 98.2% less sightline issues! Hopefully! Koth_pitfall is a map which draws inspiration from established KoTh design principles with a twist in the mid point. Featuring a big ol' pit in right below the point and a small underground section, this map plays a fair bit with verticality and...
  9. Owli

    Pipe Works a2

    This map was inspired by a picture I took at work of pipes being dug up
  10. Kiglirs

    Medieval kiglirs_mc22 a1a

    My entry for MC22 Solids used: 167
  11. T

    Past 72hr Jam Entry arena_Bridgeyard72hr 2022-07-24

    A simple Arena Map made for the 72hr jam with fights resolving around a bridge
  12. Lev1679

    VIP_Dover B3

    "Civilian has returned to his native lands with an attempt to escape from the RED team, but alas, they overtook him there as well! Escort him through the old victorian streets of the small town next to the sea." vip_dover, A map i've made specifically for TF2C with the VIP gamemode. Its a 3CP...
  13. a_person_159

    Catwalk A1

    This is my first map (that I finished, anyway). Pretty happy with the layout so far. It's set in an industrial complex, but it isn't super tight. Playable area is similar to that of Viaduct. Lore TBA :p
  14. BadassCook

    Garage A1

    My first tf2 map, Konk King themed ctf map located near coastline, where mercenaries trying to steal some cars.
  15. Owli

    Gravel Works a7

    This map was a test run on hammer ++ to get what's the difference with it. Naturally, I had no ideas of what to make so I kept building until something playable came about. I was probably inspired by viaduct dusbowl and highpass. The map itself is about highpass size, rotational symmetry...
  16. cupcaaakes

    plr_ironbridge_stage3 A2A

    Super early first test, I'd even more call it a concept. Maybe this goes somewhere. This is Ironbridge (Name not final). I plan on having this as a three-stage Payload Race map, however, I'd like to have every stage playtested to perfection before I add any more stages. I hope you guys like...
  17. Clone5184

    Drybridge a3

    A King of the Hill map made for the 2020 72hr Summer Jam. The control point's on a bridge! Go cap it.
  18. MirScout

    gravebyss A1_002

    Open dev textured wide and with cliffs map reporting! Used: Frontline pack; Arrows pack https://tf2maps.net/downloads/arrow-pack.8921/ Birbs https://tf2maps.net/downloads/bird-signs.8460/ Some mumble... dev textures. I cant find dat, forgive me T_T "I love this map." credit: ME
  19. coWolves

    RubbleYard A10

    Both teams will be forced to meet together inside the main building on intersecting paths. The map is simple in design. the main route is strait forward and takes you to the enemy base. The second option will give you more cover, and has 2 exits plus a cat walk leading outside. With the second...
  20. I Darkstar X

    Suspension Bridge A1.2

    Trying my hand at another map project. Payload this time, since I enjoy mapping for that gamemode over any others. It is, or will be, fairly large, but dense enough that the issue of scale is nullified. The centerpiece being a large suspension bridge over some murky water. The payload begins...