- Feb 12, 2016
- 3
- 0
I've been trying to make a Payload Race map, but got stuck on the basics,
as the BLU Payload doesn't move if you stand in the capture area. The BLU track doesn't even appear on the HUD.
So far, I've tried
Things that do work:
I've been basically breaking my head over what went wrong, so any help is appreciated.
(Map name is temporary)
as the BLU Payload doesn't move if you stand in the capture area. The BLU track doesn't even appear on the HUD.
So far, I've tried
- Building the path again
- Resetting the train_watcher's properties
- Using the hammer "Check for Problems" dialog (in case some keyvalue pointed to nowhere)
- Running the map with "developer 2" (In case some I/O went haywire)
- Copying the RED Payload and changing the keyvalues to BLU equivalents
Things that do work:
- Everything related to the RED Payload (except for actually winning)
- BLU's func_tracktrain movement, if triggered via "StartForward"/"StartBackward"
- The path_tracks themselves (they exist in-game)
I've been basically breaking my head over what went wrong, so any help is appreciated.
(Map name is temporary)