- Jan 13, 2008
- 375
- 445
Thanks Snips and Yler. Like I told Snips, the grass thing isn't happening on my end so I need a screenshot.
Welp. That's frustrating. I was using two different blends that I thought were the same base (green grass) texture.
Thanks for the pictures.Once the 3rd CP is captured, the doors open and you can camp their spawn from several vantage points. I managed to camp their spawn by walking around and hiding for nearly 5 minutes. Maybe this could easily be solved by blocking off the doors for RED?
Please don't discount updates because of bugs, there is absolutely no way I will let this bug continue into the next version. Be patient while I try to figure it out. TF2 has been updating like crazy lately and pinning down bugs is tough. In addition I've been busy doing research this summer. After July 5th I will focus on kicking out the absolute final version, so feedback during this time will be critical.If you truly can't play Swiftwater FRC20 on DX8, then we'll be sticking with FRC12 forever over on FreeFrag, too many of our people use DX8.
In the latest version do you feel Red is having too easy of a time defending? I get so much mixed feedback it is hard to tell sometimes.What's up with the spawn times? 3 seconds for Red while defending the last two points? It should be 10.
Thank you so much for the kind words.realized now it doesn't compile in dx8
which i play in for better FPS
entire thread on this http://www.topnotchclan.com/forums/archive/index.php/t-8822.html
I enjoy sniping from there too and tried to make the remaining platform a viable sniper nest. Now instead of being restricted to the one ledge with windows you have two ledges to choose from. If you have any advice about specific cover please take a screen shot with pictures drawn on it.also i noticed on frc20 u made the first yard alternate route easy to recognize which is good, but favorite part of that map was the windows to snipe from
In the latest version do you feel Red is having too easy of a time defending? I get so much mixed feedback it is hard to tell sometimes.
I like short spawns because it normalizes play over the entire TF2 serverbase. I know that many feel that insta-spawn servers are sacrilege, but they exist and have large playerbases. If possible I want to accommodate everyone, but vanilla 24 will always be a priority.