VSH Nefty Tactic

VSH Nefty Tactic v4

This recent update mainly focused on making changes to the lighting in different areas of the level, as well as tweaking certain elements to prevent camping and fix bugs. Some of the key changes include adjusting the tunnel leading to the Control room, shortening the "Vents," and ensuring that players cannot block the elevator, which now results in their death.

Big thanks to CreamTea for some of the suggestions

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The focus of this update was primarily on optimization. I aimed to enhance performance by implementing skip/hint brushes and area portals. Moreover, I redesigned the hale spawn mechanic. Instead of hale being released from a box as before, he now emerges when the doors open, timed to coincide with the players' arrival at the combat zone. Additionally, I included various clipping brushes to enhance navigational ease, along with a selection of health packs and ammo packs.

Hale Spawn.jpg
Screenshot 2024-04-20 222651.png

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Addition: Added more health packs and ammo
Overhaul: Revamped the Underground Area
Overhaul: Revamped the point watching room(see "Control room" pic.)
Addition: Added an elevator to get to the lover level
Optimization: Added a "trigger_nobuild" on the elevator and right next to the exit
Improvement: Added more props and polished some areas

Next version will focus on polishing some areas and optimization 20240417230843_1.jpg

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