Alpha 2 of KOTH_Trainalley is now up! Here's what's new:
Fixed an issue where RED players spawned in the BLU spawnroom.
Fixed some collision errors involving window frames, rails, lightposts and floorlights.
Added train! Now the name isn't clickbait!
Added some minor details, notably to skybox and the room on the right of spawn.
Removed Herobrine.
Removed all non-spawndoors, because you all hated them.
Made left flank room to mid larger.
Reduced clutter at the control point.
A secret. Hop in the 2nd train car to find it. All classes are capable and have been tested. This will be removed and re-added in later versions. Test the train every time a new version releases.
Some additional notes:
Please don't say my map is "like Overwatch", like some did in a maptest of A1. As true as it may be, keep those words to yourself.
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