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Changelog:
Additional detailing
BLU now uses team-specific tunnel
Team that is winning loses access to battlements shortcut (must use water route from spawn to re-access), and vice-versa
Healthkit and ammopack placement re-arranged
Area next to capture point slightly widened
Changelog:
Added glass frame to each team's doorway for the upper floor
Tinted non-exit windows on upper floor
Changelog:
General detailing
Additional healthkits and ammopacks added
Catwalks added overlooking the capture point
Environment lighting tweaked slightly
Changelog:
Additional detailing
Adjusted an asymmetrical room out of bounds