-Stage 2 is no more
-Opened up map for those who like to jump
-Adjusted the cart's speed for certain areas
Stage 1:
-Blocked off some sightlines

Stage 2:
-Reworked cart's path
-Added another route to the highground
-Changed the layout of the spawnroom
-Polished all previous changes
Stage 1:
-Opened up roofs(some of them)
-Fixed clipping
-Other minor changes
Stage 1:
-Added a balcony overlooking the bridge
-Added blockbullet brushes to prevent griefing
-Other minor changes

Stage 2:
-Changed the cart's speed for the first two rollback zones
-Layout changes regarding the rooms' connections
-Other minor changes
-The original skybox has returned
-Changed the cart's speed on second stage
-Water on second stage is now clearer
-Fixed other small issues
-Now multi-stage
-Some changes to the layout
-Fixed other small issues
-Changed lighting
-Added third spawn exit
-Changed cart's path
-Opened some sightlines
-Changed ammo & health packs positions
-Middle of the map is now on higher ground
-Changed silo room to make it feel more fair
-Fixed deathpit
-Clipping fixes
-Minor changes