-fixed a lot of the issues pointed out by cin and hoi.
-fixed some rendering issues with the skybox.
-lowered the box by the shack on 2nd so sniper cant stand on it.
-lowered height of shack on mid, so sniper cant get onto the wooden thing next to it.
-shrank spawn and moved entrances away from point.
-scaled down the height of a lot of buildings (I did this for two reasons. The buildings just visually didnt look like the right scale, and it felt a little too easy to high bomb on the map, anyways.)
-shrank down some doorway sizes very slightly slightly. (choke is the only one significatly reduced, and that was just because I shrank the buildings)
-moved the healthpack on mid.
-moved the health kit from second into garage.
-moved mids forward spawn a bit.
-lowered the balcony thing over mids forward spawn.
-improved clipping on the doors in cave.
-lowered height of floor in cave a bit.
Thanks for the feedback everyone, it's much appreciated.
I plan on keeping an eye on spawn timings in the future. I'm not changing it as of now, because it's very easy to mess with some unintended stuff there.