Now moving into beta! I feel confident now that theres not a whole lot that needs significant changes, so I've started detailing a bit.
-Windows!
-Changed the shape of some buildings for visual purposes.
-Fixed the smaller things Beater suggested.(lantern collision, shelf)
-Once again, either helped or hurt performance! Either way it's a feature, I swear.
Known issues:
-Stickies stick to nothing above the new wall on last.
-Collision on pipe near second point can be weird.
-Invisible wall around the forward spawn door on second.
Things I'm considering and would like feedback on: (Mostly things beater suggested)
-Moving forward spawns around to make sniper less powerful.
-Making alley flank from mid more interesting. I'm not entirely sure how to do this without major changes, and I don't have time to make these atm.
-Removing death pits on second.
-Shrinking the size of mid a bit.
I would absolutely love thoughts on the ideas above.