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Project Kronos A7

"Take me down to the paradise city, where the grass is green and the girls are pretty!"

Project Kronos: Welcome to Paradise my friends.

This is a 3 stage Payload map with emphesis on elevation* and a looming threat that needs to be stopped.

As of A1, there is only Stage 1: which takes place on a Shipping yard...

Stages 2 and 3 are going to come later, as I want to perfect each stage before moving onto the next, so please be patient with the development of all 3 stages.

Things I know that are wrong with the map:
  • poor lighting in some areas due to skybox (W.I.P)
  • dark in some indoor areas due to missing lights (will be fixed in A2)
  • Some areas have unavoidable chokepooints that need to be adressed (W.I.P)
  • Sniper Sightlines being too great (estimated to be fixed by A2)
  • Little health, and a slight overabundence in Ammo... (Will be adressed in A2)
  • *Not enough height variation as of yet (W.I.P)
  • No Cowbell...
Hope you enjoy the map! It took me 2 YEARS just to get to this point...
Author
OctoBlitz
Downloads
1,266
Views
1,266
First release
Last update
Category
Payload

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Latest updates

  1. Succ memes are getting dangerous at this point

    Before I go into what I changed in this version I would like to inform everyone that I will be working on Stage 2 this weekend over a Livestream, so be sure to check it out! Project Kronos has recieved an update! Removed the ability to have...
  2. On my way a friend told me they sent a rat to the moon.

    PROJECT KRONOS HAS RECIEVED AN UPDATE Removed Flankroutes causing players to stray from the objective. (Thanks @Moonrat ) Added a new sideroute leading to last (might need some minor tweeks Added a crane for a tiny bit of detailing. Removed...
  3. Management called, they wanted to see my fish.

    Project Kronos change log Raised the height of the tracks at last to give more elevation to the defending team Changed most of the health and ammo to smaller sizes Added additional health cabinates in blu spawn added one way door to building to...