Outskirts

Outskirts a16

Hello its been a while since i continued updating my map so here i am back after hammer ++ update to 64 bit Still stuff not updated to what i wanted but ill do it some time so enjoy this map update an do please say what i need to change B because i am confused what i made
This update includes: The corroridor that leads to the raillings has been comepletely been demolished Some of the gates are now replaced with shutter texture instead of ibeam red now can travel to the balcony area to distrup the capture point some texturing and some other stuff ect..


This update adds a new route for red to shoten the walk time
Secret door near B has a texture that can easily be found also its a 2 way door now
When BLU capps A Red forcerespawns shutters also close for the new route
Medium Ammo at the A point
And some mapping things
The outsdie courtyard has been shrunk for less walkin
Forward Spawn has been removed
Its been a while done some stuff like for instant making my map actualy higher (for once)
some minor changes of this newer version
A has been revamped
Fixed Blu spawn allowing blu entering their forward spawn before capping A
I am back from some buzy stuff so i will update this
Textures forward spawn for blu and some move some rechanged