- Map less boxy
- Mid ledges are longer
- Cubby catwalk is low enough to jump on to
- Cubby is a route now
- There are pickups in cubby
- Exit of cubby is under here
- Corner there has a slope
- Had to remove the roof on this fake building
- The wood cover near rock is at an angle
- Behind rock hole is filled
- No more entrance to this building trough here
- The indent is now cut diaginaly
- Shutters trigger is bigger
- Had to move this rock back to block a sightline
- Stairs added so the routing isn't too jarring
- This upper area on this specific route is wider now
- This doorway is wider
- Inside shutters the stairs are changed
-This ledge is sticking out
- Backwall is higher
- Fence moved
- One fence removed
- This middle route has it's own roof
- Mid route building is wider and taller
- New rock near spawn to block a sightline
-this top bit on the left route matches the ledge height
- Spawn windows have different textures
![upload_2021-8-19_21-11-38.png upload_2021-8-19_21-11-38.png](https://sjc1.vultrobjects.com/tf2maps-forum-attachments/data/attachments/182/182580-9da2ad8adf4c08e419519c540adffb0f.jpg)