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Medieval koth_campfire a2b

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Medieval koth_campfire a2b

Medieval KotH with a central river and plenty of room for fighting.

Gather around the campfire as I tell you the tale of the Battle of the Bridge. Long ago, two castles stood here, belonging to the Bleu and Redd royal houses. Strangely, despite being mortal enemies and completely distrusting one another, they decided to build right across the stream from one another, and both sides wanted control of this bridge we stand on today. Sometimes, if you listen closely, you can still hear the echo of swords clashing and arrows whistling past...

This map is early in the alpha stages and thus may not be appealing either visually or in gameplay. All feedback is greatly appreciated.
Author
mousejumper
Downloads
67
Views
205
First release
Last update
Category
King of the Hill

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Latest updates

  1. Alpha 2b

    MAJOR GOAL: Widen tight areas around the whole map. Reworked the double shack that connected to the river; much larger and more open. Widened the entire river. Pushed the wall forward in the side house to open up the upper path and remove dead...
  2. Alpha 2a

    Added pickup patches. Fixed broken / clipping pickups by changing it back to the default style (from the medieval/halloween style.) Removed the campfire trigger_hurt zone. Changed the water texture to water_well. Added cubemaps near the river.
  3. Alpha 2

    MAJOR GOAL 1: Widen and shorten the map Removed the spawnroom courtyard. The spawnroom now directly connects to the first house area. Widened and modified the first house to prevent aggressive spawncamping. Added a new cave flank that is more...