-catapults added to make the map more fun as soldier (also they use frogs as a model)
-added tick health regen (allows you to triple pre) -added a spawn to separate red and blue
-fixed a few props -added another bonus that is basically b2 with more nostick walls (this makes it a bit harder)
update (hooray) -made several places lighter -made the super long ground pogo skybox higher and added some texture to the walls -switched the order of two jumps in c2 -changed several walls to func_clip_vphysics (helps prevent accidental wall bugs)