Changelog:

  • Sharnk the size of the hud to avoid conflict with custom huds
  • Changed the timer to 10 minutes and raised the goal points to 120
  • Added 2 seconds to the attackers respawn time (now 10 seconds)
  • Added a small raised platform in middle's sides
Changelog:
  • Changed the timer system: time is added only if a team caps mid after time have ran out (Overtime)
  • Fixed the cart inconsistent speed due to wrong method of calculation of the speed on the hud
  • Changed the timer to 7 minutes and lowered the goal points to 100
Changelog:
- Fixed misaligned hud element
Changelog:
  • New clean hud! (thanks Radarhead!)
  • Modified spawn to mid path to avoid flanking
  • Modified timer (still in debate on how to do it)
  • Fixed some sightlines
Changelog:
  • Sniper sightlines fix (mid and one in B)
  • Added an additional pickup (ammo and health)
  • Minor texture and props adjustements
  • Fixed the PL final point sounds playing
Changelog:
- Fixed tree props shadows
Changelog:
  • Added Highground for defending teams
  • Lowered respawn times for defending teams
  • Added simple detailing
Changelog:
  • Fixed Blu spawn
  • Longer Setup (45s instead of 30s)