Helio

Helio a6c

- Added steam to the train
- Fixed players being able to get out of bounds via the train, again
- Blue dropdown overlay now shows
- Fixed skybox clipping into world brushes
- Fog colour changed
- Started detailing outside of Blu to get the general theme down
- Rescaled blu side core main entrance to match red
- Fixed blu side core drop down doors
- Shifted the truck over to allow players to squeeze through the side
- Curved the train tracks so that it no longer clips through walls
- Added an alarm and lights for when the train is about to come through
- Train audio is now louder
- The reactor core should be harder to defend?
- Replaced func_illusionary with func_brush
- Patched sightline from mid to spawn
- Adjusted respawn times
- New paths to shut the bots up
- Lowered bloom
- removed saxton
- file sized reduced
- changed some textures
- ramp up to c is now angled
- shifted c signs
- some detail added
- readded b cubby doors
- 3D sky now has fog
- Reduce respawn locker trigger size
- The train no longer clips through the rail platform
- Changed the train model from diesel to steam to match the sound it makes
- Players can no longer go out of bounds by riding the train
- Fixed blu team respawn visualizers showing for blu
- Temporarily removed B bot cubby doors
- Lowered respawn time
- Added fences to mid to outline the bounds of the map
- Dropped reactor cores takes 25 seconds to return
- Made the reactor core rooms smaller
- New setup gates
- Removed collision from certain signs
i forgot about the setupgates
its not even the same map
Changes:
* Everything