- Reduced the amount of points each pickup gives, also reduced the amount that spawned in
- Added various different structures around the map to fill it out and make it not so empty
- Added some details within the homes and some hazards
- Moved the capture area to be closer to the center of the map
- Updated the icons to indicate what team deposits where
- Increased the brightness
- Changed the center building to have more areas to enter
The map is still in progress but I wanted to test the layout and gameplay first before adding a 3D skybox and some textures so it looks unfinished.