Mid
  • Adjusted the capture zone to include the hazard tape in its area
  • Added hazard tape around point which lines up more accurately with the capture zone
  • Changed the team_control_point entity to be invisible and replaced it with team-coloured lights similar to koth_ashville (Credit to Rorek)
  • Smoothed clipping on the boxes under the point

Staging Area
  • Adjusted displacements on "no mans land" in the staging area in order to create a hill
  • Sewn displacements behind fence in the staging area
  • Added a fence to the concrete entrance to the staging area
  • Fixed a texture at the upper area on the blu side
  • Added a pillar under the conveyer belt in the staging area
  • Smoothed clipping on the barrels under the conveyer belt

Spawn
  • Pushed the spawn room back to make the spawn area larger
  • Added more cover in the spawn area
fixed door prop misaligning
fixed textures misaligning
Major Changes
Detailed the entire map, not quite to an art pass but enough so it looks pretty.
Added sneaky hiding spots by the left route (spawn pov)
Changed the name of the map
Changed sun angle slightly
Removed balls
Major Changes
Reworked entire spawn area
  • Removed weird fence thing and replaced it with a room
  • Reworked connecting room on the right side (spawn pov)
  • Reworked balcony area, adding room behind it.
  • Should be easier to rotate from each entrance to mid
Some detailing
Some skybox additions
Changed sun angle slightly
A lot of lighting adjustments
Adjusted some overlays
Added healthpack and ammopack to the right side (spawn pov)
- May be too much health available now will have to see
Major Changes
Made some buildings to help jumping
Made some & raised some buildings to "close off" parts of the map
Tidied up parts of the map to help movement
Changed healthpacks and ammopacks to small near mid ramp
Decreased sun brightness
Added more lighting
Fixed floating crates
Changed wall at balcony area to a flatter one
Made some areas wider
Changed rock prop for something more fitting
Updated decals
MAJOR CHANGE !!
raised the left entrance to the staging area (spawn pov)
added health & ammo to this area ^
changed skybox
added / adjusted lighting across map
changed entrance to flank on the left of point (spawn pov)
MAJOR CHANGES !!
Updated & improved clipping
Reworked spawn room
Removed piss lighting
Added outline to capture zone
Adjusted cover on point
Lowered the raised area behind the point