Deadbeach

Deadbeach ar3

Added a forward spawn for blue just behind point B.
More changes and tweaks around point B.
Layout changes leading to point C.
Adjusted respawn times again.
Changes to the side route between A and B.
Some fixes for issues with soundscapes.

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Testing a forward spawn for red.
Major layout changes for and around point B.
Some slight tweaking around point C.
Added more navigation signs to make to easier to tell where you are going.
Improvements to the lighting.
Lowered the skybox to make it harder to rocket/sticky jump from one point to the next and to ruin the fun of trolldiers.
More health and ammo packs.
Added a ramp to Blue spawn in case the mercs suddenly find the beach on a different planet with much higher gravity.
Changes to all the points capture speed and extra time.
Changed the respawn times for both teams.