Crossfire (GunGame VScript)

Crossfire (GunGame VScript) a8

  • Fixed-ish weapon animations!
  • Bhop! (spam jump to maintain momentum)
  • Assists!
  • Suicides count as kills!
  • New Weapon Pool!
The new weapon pool is built dynamically at the start of the round and shared by all players.
The general order is fixed, but e.g. the Minigun can be replaced with the Tomislav, or the Grenade Launcher can be replaced with the Loch-n-Load.
Refactoring and dev pipeline improvements
  • Fixed the kill sound playing for everyone.
  • Removed the 10% damage nerf from the grenade launcher
  • Fixed the ERROR at 0;0;0
  • Added a 3-second respawn delay.
  • Fixed Rocket Launcher and Direct Hit not having animations.
  • Increased the damage of the Tommy Gun
  • Tommy Gun was moved from the 2nd to the 1st weapon in the queue.
  • Weapons now don't get reset upon the first kill (you need to score 2 kills per weapon).
Bugfixes and improvements. Deleted dupes of vanilla assets. Hopefully none of them remain.