• We have caskets for the spent fuel now!
  • Fixed clipping
  • Fixed a respawn visualizer
  • I did other things I think
  • Optimized last
  • fixed various clips
  • added a sightline blocker for A
  • fixed some props
  • fixed collisions
  • fixed skybox shadow
  • added a reactor
  • fixed some pipes
  • fixed some props
much artpass, such wow.
More to do but I wanted to get some more eyes on this. Feedback welcomed!
  • rerouted the new stairwell into last
  • fixed some clips
  • reduced red respawn by a second or two for B
- fixed a prop conflict
  • removed the window route on last
  • changed the big door routes into last
  • added some cover to last
  • changed the lower spy route to connect to the new route
  • added one-way to B
  • improved cover for blu on B
  • messed with respawn times
  • made the B red door smaller

Trying to figure out B for blu. Currently it's a hog fest for pushing due to lack of cover.
  • Added raised area in B.
  • Added cover to B.
  • Fixed some respawning issues.
  • Adjusted respawn times.
  • Adjusted pickups.
  • Fixed some clippings.