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aaaa A21_2

out of names, for the pick-it-up minor contest

I dislike symmetrical gamemodes, and CTF can be one of the worst for me - making them is even more terrible. There is one exception to this - chin-style CTF. In this, getting into the intel room is easy but the real challenge comes from escaping the base.
I find chin-style CTF far more interesting and enjoyable than any other CTF gamemode, so I've tried to create a map based on that design principle. Hopefully this plays ok (likely won't though)

Screenshots as of A10:
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ctf_aaaa_a100001.png
ctf_aaaa_a100003.png
ctf_aaaa_a100002.png
Author
DrSquishy
Downloads
3,223
Views
3,223
First release
Last update
Category
Capture The Flag
Rating
5.00 star(s) 1 ratings

More downloads from DrSquishy

Latest updates

  1. intel + mid + spawns

    *Added a 3rd highground exit to spawn, hopefully this cuts down on spawncamping a bit while also...
  2. Misc changes

    Final contest update aside from bugfixes! Overall I'm happy with how this has gone, I've never...
  3. Intel + mid + bases

    *Made base silos higher res *Removed top part of big base silo to slightly help with landmarking...

Latest reviews

i ran through a bunch of chin maps and this one, while pretty similar to ctf_chin, looks like it would be so good! good job