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Yasumi a6a

Experimental scoring based ToW map with a Soho/Jungle theme

This is the 1st map to test the gamemode i made: Point Tow, or just Tow, but a real ToW.

How this works:
- Push the cart to the enemy base to score points
- Scoring depends how far you're in the enemy's base
- Get to the end of the timer or the max points to win!

The map itself is set in a sunny Soho-like style with Jungle elements. This style is inspired by Okinawa and Taiwan.

Credits:
Thanks to fubarFX for the help and the original ToW layout from his map Effigy!
Author
Kiglirs
Downloads
484
Views
851
First release
Last update
Category
Other
Rating
0.00 star(s) 0 ratings

More downloads from Kiglirs

Latest updates

  1. Yasumi a6a

    Changelog: Tweaked the overtime mechanic: now when time is over and the team who have the cart...
  2. Yasumi a6

    Changelog: New Timer system: Time is added only when points have been scored after each cap, 20...
  3. Yasumi a5

    Changelog: Reworked mid zone, only 2 path going through mid, and only a pair of doors opens...