rc4 changelog:
- removed some clutter in RED connector
- crit pumpkin spawns have been moved to greater benefit players away from the point area
- further attempts at squeezing as many frames as possible from lakeside area
-- more aggressive popout distances on foliage in blu battlements
-- further hinting to cut up large visleaves around mid
- fixed a part of the dispenser pumpkin explode particle spawning at map origin
- small clipping adjustments
- small detail adjustments
- added gargoyle spawn locations
![20200906013754_1.jpg 20200906013754_1.jpg](https://sjc1.vultrobjects.com/tf2maps-forum-attachments/data/attachments/158/158997-03d20b1de74c660e8af57e7becd8aea8.jpg)