cp_warehouse

CP cp_warehouse a9_5

Spenson

L1: Registered
Apr 19, 2023
20
0
Spenson updated cp_warehouse with a new update entry:

Alpha 6

-Added a large flank for last
-Removed a door heading towards last
-Added a one-way door past B
-Increased time to cap all points
-Edited Red and Blu respawn times
-Submerged last in sewer water
-Added stairs to smooth journeys
-Added nav_block for better bots
-Increased signage for ease of travel
-Started rain effects
-Changed skybox texture and lighting
-Added fog
-Added sewer fog
-Started work on spectator cameras
-Minor prop detailing

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Spenson

L1: Registered
Apr 19, 2023
20
0
Spenson updated cp_warehouse with a new update entry:

Alpha 9_2

-Flipped the building immediately outside Blu spawn, so it is now useful for Blu
-Added a one way door near the underground exit of Blu spawn
-Expanded the exit to Blu's underground route on A
-Fixed some props not having collision
-Fixed being able to stand on certain doors
-Fixed a displacement blocking the entrance to the basement of the warehouse near A
-Added Jeremy's victim

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Spenson

L1: Registered
Apr 19, 2023
20
0
Spenson updated cp_warehouse with a new update entry:

Alpha 9_4

-Fixed numerous bugs relating to compiling without certain vis groups enabled
-Fixed one way door from B being open at the start of the match
-Detailing work around A
-Added a one way door in Blu sewers next to spawn
-Added a drop down into sewer from Reds second spawn
-Expanded the sewer flank under point B and extended it to a one way door exiting near Reds first spawn
-Fixed certain decals not appearing
-Added cover in the main warehouse
-Fixed the respawn cabinet in Blu forward spawn not...

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