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Edge Remastered A4a

4CP attack-defend map set on rooftops. A remake of my first map.

DESCRIPTION
A 4CP attack/defend map set on rooftops. Despite rooftops being mostly flat, I tried to make this map interesting to traverse.

FEATURES
  • 4 control points
  • lots of death pits (you're on rooftops)
  • unique city environment
  • real-time camera system that broadcasts the current point (hopefully not resource intensive)
  • interesting flank routes
  • references and easter eggs

CREDITS
layout - dabmasterars
crane models - Tianes
elevator texture - rawpixel.com on Freepik

SPECIAL THANKS
SpookyToad - for his guide on fixing the cameras (for some reason you can't set the resolution right in hammer by default)
EA and Dice - for making Mirror's Edge, the game that inspired me to do this map
TF2 maps users - for volunteerly playtesting my map
Author
dabmasterars
Downloads
197
Views
347
First release
Last update
Category
Attack/Defense CP

Resource team

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Latest updates

  1. Minor update

    3d skybox is now more accurate textured more stuff merged some brushes added a funny reference sign
  2. ALPHA 4

    optimized visleaves near point c reworked area with containers near b reworked the ladder area between b and c added a museum area in blu spawn added areaportals to blu spawn
  3. File size optimization

    decreased the texture size of the crane from 16 mb to 0.6 mb (Tianes, what the fuck?) overall map size reduction from 5.9 to 4.1 mb