Introduction

Jack Lemon

L1: Registered
Nov 9, 2023
9
3
Hi!
I've recently joined the TF2 Mapping Community as I've started playing TF2 again and I saw how much the community still care so much about it.
I've always been interested in creating Content that would eventually end up in the game, but I had no skills to do so.

After dropping the game for like... 6... 7 years I've come back with a bunch of new skills (thanks, uni) and I'm ready to tackle asset creation and map making.

I'm a 3D Generalist freelancer with a big passion for games, expecially stylized ones like TF2.
I'm currently working on my first map. (Go to the bottom to see some WIP screens)

Here are some of my past works:
Abrams Hard Surface Modelling.png

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1699893975910.jpeg
Female Pierrot - Godiva Ghoul DTIYS entry .png
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1699894203468.jpeg
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And here's my WIP Map.
Or rather, an ensamble of various screens of my map.
It's a Koth set in a Church that is supposedly hiding a lot of Australium which both Blu and Red are interested in... but they could only find useless gold, dust and bones. Lotsa bones.
Don't worry, these I've already fixed a lot of bad sighlines and cramped spaces. These screens are a bit old but i'm too lazy to mirror the entire map again just to screen stuff :p

1699894485365.png
 

YOYOYO

41 crashes and counting
aa
Jul 10, 2017
597
509
Now THAT is some theatric level design.

Welcome to the community, we always appreciate the model making talent :)