forward spawn

  1. maxchrome

    [5CP] Rashbi rc3

    A Counter-Strike's Dust/Mirage themed symmetrical map with 5 control points and forward spawns. This map is dedicated to imminent release/update of Counter-Strike 2, hence the name referring to meme "Rush B" from the same game. Yup. Special thanks to: ficool2, SCell555 and many others for...
  2. ArtZ

    Pinerock rc1

    2CP A/D map with an alpine setting. BLU pushes through a staging building to an open A courtyard and after sidewinding pushes up a hill to B, with buildings flanking either side.
  3. Joseph joestar

    firstpayloadboy A1

    My first attempt to create payload map. my mind doesn't feel good.. hope It'll work
  4. ммα | ∂αиỉєℓ

    Forward spawns, how do they work?

    So I have 2 forward spawns in my 5cp map. Whenever a point is capped the spawns change and it's all good. But when I change spawns I let a kill trigger go off inside the spawn to get anyone still in there out. Would be fine, but this doesn't insta respawns you it just kills you which is kinda...
  5. ComradeRoffel

    When should I make a forward spawn? (payload)

    I am in the process of making a payload map, pl_fryground. And I had alot of people telling me that the walk from blue spawn to the second point was too long, so I should add another spawn when the first point is being capped. I thought that a payload map never changes spawn after the first...