-fixed blu spawn door opening during setup time
-new path up to red spawn on E -2 new paths to E upper area -path connecting E and A becomes a one way after A
-redesigned C -reworked A-C connector -redesigned blu's B exit -visual rework of E -new path leading up from E's lower area -redesigned backside of B
-2nd artpass
-complete artpass -C capture time lowered to 15 -faster blu spawn on A
-redone red's defensive area on E -further detailing of C and E
-tweaked spawntimes for C -changed A>C connector -starting artpass on A and B
added skybox
-redid B>C path to be more safe on offense -B point texturing
-layout tweaks on E -fixed blu spawn respawn visualiser -tweaked red spawn times -quick artpass on blu spawn