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What's new
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Latest activity
Carver
replied to the thread
Skyscraper
.
Carver updated Skyscraper with a new update entry: Minor update Read the rest of this update entry...
6 minutes ago
Carver
updated the resource
Multi Stage
Skyscraper
with
Minor update
.
Quick update that alters a few particularly egregious things pointed out in my last playtest: Blu respawn time is now lower Removed and...
6 minutes ago
renton
replied to the thread
UGC is basically dead. Now what?
.
UGC has been rapidly dwindling in player-base for years now. I played in UGC's final 6v6 season and that only had 5 teams (including my...
58 minutes ago
Padre Snowmizzle
replied to the thread
CP
Dune (CP)
.
Padre Snowmizzle updated Dune (CP) with a new update entry: Da Release Candidate #1 Read the rest of this update entry...
Today at 1:16 AM
Padre Snowmizzle
updated the resource
Multi Stage
Dune (CP)
with
Da Release Candidate #1
.
Here we are; betas are outta the way, we're onto the big leagues: the final product-ish. Did some optimization, fixed some textures...
Today at 1:16 AM
Tricky Biz
reacted to Defcon's resource
Citadel
with
Like
.
Five point map featuring a large custom payload that supports engineer buildings
Today at 12:56 AM
Crash
replied to the thread
PL
Blocked
.
Crash updated Blocked with a new update entry: b13 Read the rest of this update entry...
Yesterday at 11:58 PM
Crash
updated the resource
Blocked
with
b13
.
Changelog: Fixed missing kill trigger in the new death pit next to the elevator area Adjusted lighting to match HDR/ LDR more...
Yesterday at 11:58 PM
Defcon
replied to the thread
PL
Citadel
.
Defcon updated Citadel with a new update entry: Beta 2a Read the rest of this update entry...
Yesterday at 10:48 PM
Defcon
updated the resource
Citadel
with
Beta 2a
.
Improved accuracy of payload collision Payload can no longer be pushed or obstructed by players directly in front of it Fixed RED...
Yesterday at 10:48 PM
MacRipley
reacted to
Gruppy's post
in the thread
Help with finishing my PL Map
with
Thanks
.
I had a lot of fun on this when we played this. I think the only issue I had was the point being too far away on that one rollback hill.
Yesterday at 10:41 PM
MacRipley
replied to the thread
Help with finishing my PL Map
.
Add me on discord (@MacRipley) i can send you the vmf and assets! :D
Yesterday at 10:41 PM
MacRipley
reacted to
Tiftid's post
in the thread
Help with finishing my PL Map
with
Thanks
.
Hi, I would be VERY interested in doing this.
Yesterday at 10:40 PM
Crash
posted the thread
KotH
Mannhole
in
Map Factory
.
Crash submitted a new resource: Mannhole - Feeling the inner city heat? Plug your nose and dive deep into MANNHOLE Read more about...
Yesterday at 9:51 PM
Crash
created the resource
Mannhole
in
King of the Hill
.
A sweaty, sweltering take on last year's Sewer, with all the gameplay you know and love, and none of the Halloween gimmicks. Mannhole...
Yesterday at 9:51 PM
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