- Apr 22, 2009
- 144
- 18
Doing my best to make s2a_compound run worth a bugger, have already done a lot, but now Dynamic Lights seem to be the last (big) issue.
+showbudget told me "Dynamic Lights" were destroying FPS- so I deleted the only one I know of in the level.
However, I still see "Dynamic Lights" chugging away, over half way to max on the +showbudget display.
To find the light, I tried displaying only light entities via the visgroup panel, but no luck, I searched them ALL, no dynamic lights I could find
I also checked all my point_spotlights to make sure they weren't going dynamic (there's a flag that can do this, i found).
Does anyone know of a way to find what could be causing the problem? It's really going ugly on my FPS, but there shouldn't be any at all. arg!
thanks all
+showbudget told me "Dynamic Lights" were destroying FPS- so I deleted the only one I know of in the level.
However, I still see "Dynamic Lights" chugging away, over half way to max on the +showbudget display.
To find the light, I tried displaying only light entities via the visgroup panel, but no luck, I searched them ALL, no dynamic lights I could find
I also checked all my point_spotlights to make sure they weren't going dynamic (there's a flag that can do this, i found).
Does anyone know of a way to find what could be causing the problem? It's really going ugly on my FPS, but there shouldn't be any at all. arg!
thanks all