A tap-to-go payload based inside a biodome in space
Notes are considered from attacker perspective unless specified.
the first area received a displacement facelift, grassy bits and all.
the right flank has been closed in a bit.
the first checkpoint changes defender respawn time to 3 seconds (previously 9) to put everyone inside the 2nd area a bit more.
there's a bit more defender cover in the 2nd area.
new route, between the staircase near attacker forward spawn and the 2nd capture point....
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