Team Fortress 2

Team Fortress 2

29,211 ratings
Overgrown
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File Size
Posted
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62.892 MB
Aug 21, 2015 @ 1:34pm
Mar 16, 2023 @ 1:44pm
12 Change Notes ( view )

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Overgrown

In 1 collection by UEAKCrash
Crash-Maps
23 items
Description
cp_overgrown is a 2cp map a new custom overgrown South American jungle villa resort theme, created originally for the TF2Maps.net 2015 Summer 72hr Mapping Contest, and later updated in collaboration with Pear, for your consideration in the summer 2023 update!


The map features a train mechanic, where, after capturing first point, attackers can ride the train into a flank route deep in enemy territory.

Download the Overgrown prop pack made for this map, here![tf2maps.net]

To see more on this and my other maps, check out my Youtube channel!

Check out the TF2Maps thread here![forums.tf2maps.net]

Crash: Original design/ logic/ layout, detailing, refinement, optimization, clipping.
Pear: Massive gameplay redesigns, custom theme artpass, Overgrown pack custom models/ materials, detailing.
Void: Logo, custom soundscape, material blends.
Fuzzy: Custom materials.
Frontline team: Various windows and door props.
E-Arkham: Tree leaf props base (modified by Pear).

To load the map locally, subscribe, open the game, open the console with ~ (you may have to enable this in the settings), and type "map workshop/503939302" without the quotes.

Thanks for checking out the map, be sure to rate and subscribe! Have fun!






[www.patreon.com]
Popular Discussions View All (5)
20
Nov 8, 2015 @ 6:58am
Stats?
DazedDamien
17
Oct 12, 2017 @ 6:13am
how do i enter
Zeali
6
May 3 @ 6:28pm
Taunt kill?
Nem T. Lea
344 Comments
Sh0rk3y May 15 @ 12:57pm 
Tbh this map is really well made hope it gets added to the game :steamhappy:
AussieAlex May 12 @ 10:33pm 
Of the whole project, this map is the strongest. It feels like koth_brazil, cp_mossrock and cp_snakewater_final1 had a golden child. Its gameplay is good, it's fast paced and the verticality matches its spaces. Moreover, its design is incredible, CS2's de_aztec could have been inspired by this but it looks more like a Tf2 Jungle Inferno than a CS2 map.
UEAKCrash  [author] May 12 @ 6:24am 
This map couldn't have been inspired by Jungle Inferno as it came out before it :)
Velasco Ibarra May 10 @ 1:58pm 
Of the whole project, this map is the weakest. It feels like koth_brazil, cp_mossrock and cp_snakewater_final1 had an orphaned child. Its gameplay is bad, it's sluggish and the verticality doesn't match its spaces. Moreover, its design is mediocre, it could have been inspired by something more similar to Jungle Inferno but it looks more like a CS2 de_aztec than a TF2 map.
Lu7ky pees in the shower May 9 @ 11:19am 
played this years ago. very fun map
beet May 5 @ 3:52am 
give it to me!:steamthumbsup:
Observer May 4 @ 7:24pm 
Please valve
Average fenneko enjoyer May 4 @ 7:07pm 
Uma delicia
Fox May 4 @ 2:29pm 
Cry about it, ape
Monkeyboy May 3 @ 7:17pm 
Horrible map, played it on uncletopia and it was filled to the brim with unnecessary details and maze-like buildings. You're making maps for tf2, not overwatch.