Medieval Props (Expansion Pack) and Prefabs

Medieval Props (Expansion Pack) and Prefabs 2.3

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Medieval Props (Expansion Pack) and Prefabs 2.3

190+ medieval assets and various prefabs

Medieval Props (Expansion Pack) and Prefabs
  • 172 model variations
  • 15 new custom models
  • 3 new skins for flags, banners and signs
  • 5 texture variations
  • 1 skybox variation of sky_alpinestorm01
  • 1 custom vscript for medieval CTF mode
  • LODs and collision models included
  • Derived from (and compatible with) the models from props_medieval
  • Various medieval building prefabs
Make sure to leave texture lock [tl] enabled if you're copying any items unless you want to realign the textures. Also make sure to disabled the ignore group [ig] feature when you're copying a prefab. Once you have pasted the copied objects you can toggle it on again and move it around. This often helps if you have trouble aligning it with the grid.

Most of the props have fade distances set already but you probably have to adjust them depending on how you use them. Prefabs and brush work are from my maps Burghausen and Battletal.

CREDITS
Gadget http://steamcommunity.com/profiles/76561197988875517/

Most of the custom models and textures are derived variations of Valve's own models and textures. I've spent several dozen hours editing them so I'm kindly asking you to add me as a contributor when uploading a release candidate of your map to the workshop, if you're using any of the custom assets from this package.

If you're ONLY using the prefabs (e.g. brush work), then you don't have to add me as a contributor (but I'd appreciate it).
License
Credit is required. Permission to modify required.
Author
Gadget
Downloads
1,674
Views
1,929
First release
Last update
Category
Content Packs

More downloads from Gadget

Latest updates

  1. More stone arches, gates and wooden ybeams

    Added portcullis01_82 Added portcullis01_118 Added portcullis01_154 Added portcullis01_190 Added portcullis01_226 Added stone_arch001a Added stone_arch001a_48 Added stone_arch001a_64 Added stone_arch001b Added stone_arch001b_48 Added...
  2. Added tower clock variant without the wall

    Added tower_clock01 (variant without the wall) Fixed green tint on tower_clock wall textures
  3. Another 16 new assets, 1 skin and missing HUD materials

    Added fort_wall_32 Added fort_wall_short_32 Added medieval_door_large_left Added medieval_door_large_right Added medieval_door_large01 Added medieval_doorframe_large01 Added medieval_doorframe_large02 Added medieval_door_medium_left Added...

Latest reviews

Thank you so much, this is going to be really helpful for my medieval koth map I'm working on! I'll make sure to credit you.
I'm a huge fan of medieval. Since trying to make doorways, towers, and all kinds of castle/town geometry was really time consuming, this prefab is a huge help.
Decent prefabs like the nodraw touches. Bookcase and candles are also nice pluses. Overall a simple decent prefab if your straching your head for medieval content.