koth_uxmal

koth_uxmal _a8

Just Fixed a Leak
-Removed a "Bridge" for fixing an op sightline
-Now the Mid Building is only accesible to soldiers, demos, winger scouts, and detonator pyros.
-Changed the layout of one of the buildings
Forgot to pack the map, lmao
After a very very long time and a broken hard drive, i finished the alpha 7 version.

This version is basically a new map:

-I came back to dev textures, for better file size
-Changed light_env entity for one similar to pl_borneo
-Made the paths to the point smaller
-Added Light Props
-Changed the layout a little bit
-Optimized a little bit
-Fixed the reverse spawn doors
-Removed 3D Skybox
-Removed Fog
-Removed some props (Like the trees of Mid)
Changed some buildings on Mid
Added another entrance to the sniper building
Added some decoration
Added a Health Kit and a Ammo Pack on the transition building from spawn to the sniper building
Added some decoration on the skybox
Fixed a lot of textures
Fixed Lighting on a fence
Added overlays under the medikits and ammo packs

I hope i will publish the beta version soon :)
I adjusted the map to enter in the Mayann project, still in alfa but i hope to finish the beta soon. :)
Fixed some Op Sightlines for the sniper
Fixed and Added a new texture to the ground on Mid
Fixed the 3D Skybox so now looks a little better

Special Thanks to Mr White Star for helping me with the displacements texture :D
Added 2 Houses on mid for more cover
Added Detail Props
Added Health Kits and Ammo Packs