Changes and stuff:
  • Changed the repetitive orange of the walls to a more fitting grey.
  • Prevented people from getting stuck on fences and walls.
  • Lowered part of the thin, long roof near the point.
  • Added another entrance point and a Conquistador Fried Giblets stall on the Blu and Red side respectively.
  • Added sightline blockers to help cover the front spawn doors.
  • Added actual roofs for the middle building.
  • Removed drunks from said roofs.

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I uploaded the pre-alpha build. This is the actual Alpha 1 build of the map. Again, I am sorry about all this.