- Remade C and D
- Slightly reworked some routes around the back of B to facilitate the reworks of C
- Changed flanks on third to increase the possibility of red holding
- Added a shortcut for red to third, which closes after third is capped
- Changed location of blu's spawn for final
- Changed where the lower flank for final begins and ends
- Moved red's final spawn directly behind the telescope
- Changed how the upper areas in final work
Final release for the 72 Hour Jam
- Tweaked spawn times
- Increased height of building so it doesn't appear as if you can stand on it