More of a gap in between updates. Still need to shorten up and fix 2nd to mif, make it less maze-like. Changes: - 2nd to mid
- Just changed around the area between 2nd and mid, fixing it up - May have to do more fixing for 2nd-mid in future
Changes: - Just placed some signs
Changes: - Added walls around mid - Added higher route along outside of curve - Removed steps to battlements inside of curve
GIANT Update! - Re-did mid - Made the map curve so it's not linear - Added 2 areas between mid and 2nd - Lots of other small things that came with the things above
Just some minor changes: - Added health around 2nd - Put patches under health and ammo - Removed a box
Big changes! - Lengthened mid to have train place - Gave last more view and less clutter - Made mid outside
A7 Out! - Added alternate ramp above 2nd - Added small buildings at last - Nobuilt clipped brush on train - Removed ramps at mid his update I really tried to make 2nd easier to defend and mid easier to take back, so I hope it works.
Just a minor change. I was running through my map and realized a door had no walls connected to it. So I fixed that.
Basically A4: - Added 1 way door to mid