Last Point Area
- Moved left flank's door and added space for the door
- Added more cover, removed some of the pointless covers that didn't help much >:^(
- Increased the size of storage's shutter door (right flank)
- Killed a nasty sightline from right spawn door to left flank
Flanks + Connectors
- Increased brightness at storage
- Replaced textures and added overlays to the wall
- Opened the right door of concrete and added props to not confuse players for mistaking it as a door that opens
Outside + Second
- Removed the ceiling between choke and second
- Decreased the height between second and choke
- Added concrete walls as cover instead of wodden supports
- Redesigned the point itself, there's now slopes going up to it on both sides with extra cover
- Killed certain sightlines
- Added a bunch more props, replaced the rocks with a tree, a concrete wall and a better rock model
- Increased the brightness of the light_env from 350 to 500
- Added Env_sun entity, there's now a sun in the skybox :^)
- Replaced the table saw with bricks + a tarpet on the top
Middle
- Opened up the ceiling at the very middle of it
- Put up the height of the containers just alittle
- Killed a veeery nasty sightline from choke to middle
- Moved the huts alittle bit
- Increased the brightness of middle
- Added wooden support for middle
- Removed the lights hanging from the ceiling
Everywhere
- Increased the ceiling of middle and second
- Added some more playerclips
- Added soundscapes around the map
- Added more textures
- Increased the brightness of certain light_spots
Planning on moving to beta version for next version, or after A5.