zz_*_koth_timer entity I/Os

fubarFX

The "raw" in "nodraw"
aa
Jun 1, 2009
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You can expect zz_timers to have mostly the same input/outputs as https://developer.valvesoftware.com/wiki/Logic_timer
Hammer will disagree but you can send inputs to them as you normally would.
For outputs, you'll have to use the addoutput input. A little hacky but it totally works.

I don't believe there's a way to speed up the timer, but you would be able to send an input to deduce 1 second each second and effectively get 2x speed.

Welcome to the forum btw, just realised you're kinda new here. Let me know if that made sense or if you need more details.