winter 2017 72hr jam entry
Zombie Horde - winter 2017 72hr jam entry
What did you use to simulate that black shadow at the bottom? Very cool!
Photoshop! Did a gradient on the top layer so it would fade out.
Looks good! All fitting and thematic, I wonder if something could be more prominent in the scene - like middle zombie heavy being a bit bigger & the scout / spy being backup asymmetry angled sideways a bit outwards.
Then you end up with the official art from the tf2 team
oh true - I forgot about that
I'm not sure - something just making it a bit more interesting. Like it doesn't hold my gaze to focus on detail or comparisons of content in the frame long enough.
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